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Starsector redacted
Starsector redacted







Another great sniper candidate with amazing missile firepower, that role is usually given to AI, while more ballsy builds are better suited for the player. It is slower that some other capitals but the good thing is it can use its system to go backwards. It's the ship I spent most time flying it, coming up with various builds and it's just so so good for the player. Yes you read that right, I gave the most controversial capital in the game am A+ as a flagship. Still a fun ship to spam and laugh maniacally as you shower your enemies with missiles and bullets. You also won't get too much from piloting it yourself since it sloooow as all hell. It's slow, dies to a fart, civilian grade hullmod and not a lot of OP. Recent buffs to 7 burn speed made it much more viable in my eyes. Mainly an artillery ship best left in backlines, this thing only costs 24 DP yet it has stupid amounts of firepower along with AAF system. You probably won't find another ship with better firepower/DP ratio. Feels a bit too expensive for what you get now, I'd rather have 2 Herons in my fleet honestly. Still a good and useful ship with nice missile firepower, but sadly pigeonholed to a single build because of its system. Once a fearsome capital, it got hit with multiple nerfs in previous patches leaving much to be desired. There's probably a bunch of other folks including new people who figured out which freighter/tanker/transport is most efficient. There will be no civilian ships in my lists since I'm first and foremost a bounty hunter who spends a lot of time in combat. I will naturally take campaign stats into account because after all, it's the campaign where people decide what to do with their credits.ītw I'm not an egomaniac, it's already hard to find some posts here so I added something on the side to make it easier to find if needed. Also I think ships in Starsector can greatly change depending on who's piloting it, so there's going to be 2 ranks usually (when it makes a difference), first one always being in hands of AI, after all AI commands all but one ship, and the other score will be for a flagship.

starsector redacted

u/PureLSD made a great one a while back so this is going to be heavily inspired by it since there's no need to fix what ain't broken. Saw there's a demand for decent up to date tier lists so I thought might as well make one.









Starsector redacted